3D Design in Mathematica
Welcome! My name is Chris Hanusa. I have been doing 3D design using Mathematica since 2014 to supplement my teaching at Queens College and to create mathematical art and jewelry. Below are some materials I have created and curated to help newcomers get started.
Materials for the Workshop held at New York University's ITP:
- An introduction to Mathematica. This tutorial is based on and uses materials from Wolfram Mathematica 7's "Learn with guided examples".
- Helpful Mathematica techniques gives a list of useful things you should know when starting out in Mathematica.
- Introductory slides
- Tutorial on Mathematica Basics
- Tutorial on Mathematica Graphics3D Objects
- Tutorial on Mathematica for Surfaces
- Tutorial to make Name Plates in Mathematica.
- There is much more we don't have time for, especially involving MeshRegions
Additional Online Resources about visualizing mathematics:
- Some examples of 3D Design in Mathematica that I've blogged about.
- The Math with Mathematica course webpage from the most recent time I taught it.
- Slides from a talk I gave on The power and pitfalls of Mathematica for 3D design
- Henry Segerman's book on Visualizing Mathematics with 3D Printing and article 3D Printing for Mathematical Visualization
- Mathematical visualizations by the amazing Elizabeth Denne.
Web-based Mathematica Resources:
- Wolfram's fast introduction for programmers.
- Mathematica screencasts.
- Mathematica courses.
- The Wolfram Blog has plenty of examples, mostly not involving 3D printing.
- Mathematica on Stack Exchange for learning by asking and reading answers to questions.
Print-based Mathematica Resources:
- Computational Recreations in Mathematica by Ilan Vardi — A moderate-to-advanced resource with topics similar to those in this class.
- Mathematica in Action by Stan Wagon — A beginning-to-moderate introductory resource with additional topics you might decide to investigate.
- An Introduction to Programming with Mathematica by Paul Wellin, Richard Gaylord, and Samuel Kamin — A moderate introduction to programming in Mathematica.
- Computational discrete mathematics: combinatorics and graph theory with Mathematica by Sriram Pemmaraju and Steven Skiena — A guide for using Mathematica to do combinatorics and graph theory.
- Mathematica by Example: by Martha L. Abell and James P. Braselton — A book guiding you through learning Mathematica by example.
- Mathematica Navigator: Mathematics, Statistics and Graphics by Heikki Ruskeepaa — An introductory-to-moderate general resource, mostly for calculations.
- Mathematica GuideBooks — Advanced examples of what Mathematica can do.
- Mathematica for Scientists and Engineers by Thomas B. Bahder — An advanced resource to understand how to use Mathematica to solve research problems.
- The Student's Introduction to MATHEMATICA by Bruce F. Torrence and Eve A. Torrence — Introduction to and examples of Mathematica in Calculus, Precalculus, and Linear Algebra.